“Quality is never an accident. It is always the result of intelligent effort.”
— John Ruskin
Build extraordinarily entertaining games that provide kick-ass fun for us and our players.
Know which details to obsess over: the ones that maximize fun. Everything else is secondary.
Remain nimble and creatively-driven to provide the basis for enduring success.
Excellence does not require the sacrifice of the team's well-being.
Our team was the creative force behind some of the most groundbreaking franchises in history.
Design Director
Former Game Director Diablo III and Lead Designer World of Warcraft: Legion
Jay Wilson
Creative Director
Former Principal Combat Designer Diablo IV and Lead Technical Artist on Diablo III
Julian Love
Chairman
Former Senior VP of Business Development at THQ and Director at Walt Disney Company
Dan Kelly